A while ago I decided to drop my scenario for Fastaval 2021. It had been a stress factor for a while, and I realized I probably wouldn’t be able to complete it, whether Fastaval 2021 was happening or not. In hindsight, deciding to make an armwrestling scenario with actual armwrestling in this fucked-up year wasContinue reading “Dropping out”
I’ve had a pretty long-running Earthdawn campaign with a rather erratic schedule, and I absolutely adore it. I also kind of hate it. I’m going to run you through why. I love Earthdawn because of the setting. It messes up the standard D&D style fantasy formula, plays with metaphysics and the idea of power behindContinue reading “Love, hate, and Earthdawn”
I recently had a great playtest. Not great in that it went amazingly well, but great due to the fact that it cleared my mind, and I realized that what I thought was one game, was in fact two quite different games. So, Soulhunters and the Age of Rust setting has now fragmented, and becomeContinue reading “Game Fragmentation”
Context: The game I am currently running most regularly is Apocalypse World. It’s been going on for a year and a half or so, and has turned out to be one of the longest campaigns session-wise I’ve ever run. It was good the first couple of sessions, and then it’s been great ever since, butContinue reading “The Clicking of Apocalypse World”
I’ve been trying my hand at blogging a few times before, and It’s never really worked out; mostly I just can’t stick to a schedule. I hope this time it’ll be different. This is a blog about roleplaying games, perhaps diverging to other types of media if I feel it is relevant. It will focusContinue reading “I suck at blogging”
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